PLAYER ONE IS STUCK IN THE MUD

PROJECT TWO. Brought to life through a series of five "games."

[PRESS START]

PLAYER ONE is a dreamer. Always has been.

Even when he didn’t know exactly where he was going, he knew he had to get there – for his younger self and for his older self.

After years of spinning in circles, too many false starts to count, he finally found what he was looking for – the missing piece.

He strapped in, locked in, compass in hand, and started running. Ready to keep going. But just as he picked up speed… *whack* – something hit him. Hard.

An unexpected force stopped him in his tracks.

PLAYER ONE IS STUCK IN THE MUD.

He needs to get unstuck. Ready to play?

In PROJECT TWO, Karim is PLAYER ONE – on his journey bringing his dream to life through BAYT SKYMEN. He shares five ideas and experiences that helped him keep going when things felt stuck.

Each one is shared as a “game” of Stuck in the Mud – a nod to a childhood game he played growing up in Egypt.

PLAYER ONE IS STUCK IN THE MUD is more than a collection. It’s a challenge to anyone chasing a dream: to keep playing, even when you’re stuck.